Showing posts with label Mystery Manga and Anime. Show all posts
Showing posts with label Mystery Manga and Anime. Show all posts

12/19/19

The Kindaichi Case Files: The Santa Slayings by Yozaburo Kanari and Fumiya Sato

The Santa Slayings is the 7th volume in the original series of The Kindaichi Case Files, written by Yozaburo Kanari and illustrated by Fumiyo Sato, which was among the 17 volumes that received an official release in the West – published during the golden days of TokyoPop. I mentioned in a previous review that there were gaps in my reading of the American releases and The Santa Slayings was one of the gaps.

So what better time to finally read, to my knowledge, the only seasonally-themed mystery in the series than the week preceding Christmas?

The Santa Slayings opens with a bleak prologue telling the reader that, ten years previously, the body of an unidentified woman was found off the coast of Kushiro, Hokkaido, which marked "the beginning of a tragic case." A case that would conclude ten years to the day later.

Hajime Kindaichi is unexpectedly invited by Detective Kotaro Tawarada, who first appeared in the abysmal The Mummy's Curse, to attend a Mystery Night at an exclusive, Western-style hotel during Christmas. However, this gracious invitation is in actuality a plea for help. The hotel received a letter threatening that whoever dares to disturb, or spoil, the writer's sanctuary "a bloody death as retribution" awaits them on Christmas Eve – signed "The Red-Beared Santa Claus." A mysterious figure who rented Room 315 for ten years and lived there as a recluse, but vanished one day. Reportedly, he had died in an accident.

A second problem bugging Detective Tawarada is the presence of the coldly competent, hard-bitten Hokkaido Police Superintendent, Fuwa Narumi. Several weeks before, there was a joint investigation between Aomori and Hokkaido Police, but, when the case was successfully closed, she wrote in her report that "the case was hindered by the Aomori police." And this damaged their reputation. So Detective Tawarada is now burdened with proving the real worth of the Aomori police force.

After this, the focus of the story shifts to the members of The Aprodia Theater Group, lead by the hated Suzue Bandai, who'll perform a two-part mystery play, but they immediately become the target of the red-bearded menace. Suzue Bandai receives a severed, but gift-wrapped, cat's head and their dressing room is thrashed. And that set the stage for murder.

During the final scene, the characters in the play share a toast, but the glass of the troupe leader contained cyanide and the police surveillance ensured nobody could have "snuck on to the stage to poison the glass" – which limited possibilities to "someone within the theater group." What follows is a series of murders, leaning heavily on some clever tricks, that carried the story. Starting with the poisoning-trick that made the murder on stage appear as if it was completely random. A trick that, in theory, only works with a very specific kind of victim, but a clever stunt nonetheless.
 
The third murder in the series is a tragic one and involved and involved Kindaichi personally, in more ways than one, when his roommate is murdered in Room 315 and Kindaichi is rendered unconscious by the murderer. So, when the door is opened, Kindaichi is placed under arrest, because he's the only one who could have committed the murder. The doors in the hotel have locks that can only be opened and locked with key cards, which automatically expire every twenty-four hours and the timing of the murder seems to exclude everyone except Kindaichi. A second aspect of the impossible murder is that Detective Tawarada saw the murderer standing in front of the window, of Room 315, five minutes pass midnight, but how did he manage to disappear from the locked room?

What makes this, plot-technically speaking, an interesting locked room problem is not the patchwork-trick, but how thoroughly the explanation broke down that locked room and the triple-layered motive justifying this elaborate setup – making this impossible murder a key-piece of the plot. Another noteworthy plot-thread is the one-hundred year history of Room 315. A grim history beginning with the suicide of the original hotel owner and the long occupation of the room by the red-bearded stranger, but it was never explained how this person was able to turn the whole room red.

So with a bag full of good tricks, false solutions and a surprising departure from the customary avenger-from-the-past motive, you would assume The Santa Slayings stands as one of the better, early titles in the series. Well, you're wrong. Remember, this is one of the volumes that was written by Yozaburo Kanari. And the poor sod was unable to keep the plot together during the denouement.

Despite all of the good or interesting plot-strands, Kanari thought it was necessary to add one more layer to the story. A layer allowing to add a surprise twist to the identity of the painfully obvious murderer, but this twist, coming out of nowhere, is so cringe-inducing ludicrous and unnecessary that it soured the whole story for me. I suspect this was only worked into the plot so that Kindaichi could have one of his moralizing speeches and emotionally break down the murderer in the last chapters. This is why I dislike Kanari so much. Watching him trying to plot and keep it together can be like watching a fly trying to get out of an open window.

I can only recommend The Santa Slayings to genuine fans of The Kindaichi Case Files, but advise everyone else to save themselves the money you'll likely have to spend in tracking down an overpriced, secondhand copy of the TokyoPop edition.

12/9/19

A Devil on the Court: Case Closed, vol. 71 by Gosho Aoyama

The 71st volume of Gosho Aoyama's Case Closed, originally published in Japan as Detective Conan, is an unusual entry in the series as the only two stories in it, a short and a long one, focus entirely on breaking codes and finding hidden messages – only hint at murder is tucked away in the grim back-story of one of the characters. So, if memory serves me correctly, this is one of only two volumes without a single murder case.

This volume opens with a short, so-called slice-of-life mysteries and takes place in the audio/visual storage room of Teitan Elementary.

Ms. Kobayashi recruits Conan and the Junior Detective League to help her find a videotape in the A.V. storage room, crammed with thousands of tapes with faded or hard-to-read labels, but they also find a former student of the school rummaging around in there. Detective Chiba, of the Metropolitan Police, was a member of the A.V. club and had a crush on a girl who was about to move away. So he wrote her a love letter. She wrote cryptically wrote back that she left her answer in the A.V. storage room and hoped it leave on a mark on him, but Chiba "searched the room from top to bottom." And he couldn't find anything. Now a class reunion is just around the corner and Chiba is determined to find that 13-year-old reply.

A charming story, as most these slice-of-life stories tend to be, with Aoyama's favorite trope (long-lost) childhood friends with a romantic interest. My only problem is that the hidden message seems a little bit too clever to have been concocted by such a young child. And on such a short notice.

The second story covers the remainder of the volume, nine of the eleven chapters, which begins with a hint of the Had-I-But-Known School. A story that "began with a strawberry" and Conan "never imagined that this would set off an adventure" – both "sweet and sour." A lucky incident with a strawberry and cat gave Conan, Rachel and Richard Moore to visit England during a school holiday. Conan is a huge Sherlock Holmes fanboy and he can't wait to visit all the places from Conan Doyle's stories. There are, however, some obstacles to overcome. Such as the pesky problem of his double identity. Just read the series and you'll understand.

Conan eventually makes it to London to embark on his "Sherlock Holmes pilgrimage," something only mystery fans will understand, but he finds several hurdles on his path.

On the doorstep of the Sherlock Holmes Museum, on 221B Baker Street, Conan meets an eight-year-old boy, Apollo Glass, who's the kid brother of tennis-star and "the top-ranked Queen of the Grass Court," Minerva Glass. Earlier that day, Apollo was at the tennis court when he was approached by a man telling him that he'll get "a greater thrill" than he would expect. Someone, somewhere in London, will be murdered in front of him and to tell Scotland Yard – if it doesn't make any sense to "leave it to Holmes." So this mysterious event plunges Conan in hunt around London for Holmesian-themed clues and codes. This part of the story almost reads like a travelogue with the characters hunting around all the London landmarks for clues.

As to be expected, not everything goes smoothly and Conan forgets himself for a moment and makes a mistake. One of several mistakes in this volume. In the first story, he talks as if he was a long-time student at Teitan Elementary, but officially, he has been there for only a year or two. At the start of this story, Conan starts speaking fluently English in front of Rachel and Richard Moore. Conan's third mistake convinces Rachel that Jimmy Kudo is London and has purposely avoiding here.

I've said this before, but I'll say it again, the relationship story-line between Jimmy/Conan and Rachel has become stagnant and a weakness at this point in the series.

I concede that it made absolute sense keeping Jimmy's predicament from Rachel when the series started, but, in the series, nearly two years have passed since the first volume and continuing to keep the secret is now only used as a story-telling device – in order to create these needlessly complicated situations. Logically, Rachel should have been told by now as she would have been valuable alley/cover for his Conan identity. Seriously, I begin to suspect that the final volume will reveal that all these stories were told by Jimmy and Rachel on the coach of an incredulous, harassed-looking relationship counselor. Mark my words!

The penultimate chapter of this story, which will be concluded in the next volume, takes place on the court and the tennis match is one that could only be played in an anime or manga series (e.g. The Prince of Tennis). And even for this series, or anime/manga in general, the code cracking in this part of the story stretched credulity a little too far.

Still this was a fun, if somewhat weird, story and look forward to the last chapter, but don't think it will stand as a classic story-arc in the series. However, I do think this volume, as a whole, stands as a notable example of the code cracking detective story and a Holmesian homage to boot!

9/16/19

Beware of the Dog: Case Closed, vol. 70 by Gosho Aoyama

The 70th volume of Gosho Aoyama's Case Closed, originally titled Detective Conan in Japan, is composed of two grand stories, involving Harley Hartwell and Kaito KID, but the opening chapter concludes the story that began in the last two chapters of the previous volume – in which the Junior Detective League uncover a dark crime in an empty house haunted by piano music. A very minor and forgettable story.

However, the next two stories are wonderfully done homages to Sir Arthur Conan Doyle's The Hound of the Baskervilles (1902) and Maurice Leblanc.

One of my favorite recurring side-characters returns in the first story, Jirokichi Sebastian, whose foil is that elusive master magician of thievery, Kaito KID, but this time, the game is played a little bit different without the grand traps and counter plots of their previous encounters – e.g. volumes 61, 65 and 68. Aoyama came up with good reason that makes this such an interesting and unusual story.

The story is set against a revival of public interest in a historical figure, Ryōma Sakamoto, who was revolutionary reformer instrumental in setting the stage for the Meiji Restoration in 1868. Jirokichi Sebastian has opened an exhibition devoted to him at the Great Sebastian Museum and the centerpiece is "the jeweled gun belt" that was gifted to Ryōma, which has "a huge ruby embedded in the buckle." Shishihiko Tarumi is the sleazy owner of the belt and had the item authenticated by a shady appraiser, Masanosuke Hanamura, but refused to sell it to Jirokichi. Only agreeing to loan it to him for exhibition.

Normally, the gun belt would be used as bait in an attempt to trap Kaito KID, however, the thief has announced that he'll be visiting the Ryōma exhibition soon, not to steal the gun belt, but "to return three items" that were stolen twenty years ago – namely a half-finished letter, a drinking cup and a Smith & Wesson model 1 revolver. A gift from America that went with the bejeweled belt. These historical items were stolen by "a famous thief and mistress of disguise from the Showa Era," The Phantom Lady, who employed "theatrical tactics straight out of horror movies" to steal from "corrupt companies and crooked millionaires." And the story suggests she's related to KID.

So here the problem is not how KID is going to take a valuable object from the museum, which Jirokichi turned into "a high-tech rat trap," but how he's going to return the stolen loot from twenty years ago. This involves a minor, quasi-impossible problem: how did KID get the revolver pass the metal detector and three security gates.

On a whole, this was a fun little caper with clever bits, such as why KID's scheme required a rainy day, but the inverted take on the traditional heist stories in this series is what made it a truly memorable meeting between Conan, Jirokichi and KID.

The second story is Aoyama's homage to Doyle's The Hound of the Baskervilles with a dash of Seishi Yokomizo's Inugamike no ichizoku (The Inugami Clan, 1951), which found a completely new way to explain the presence of a spectral beast hounding members of a cursed family to their deaths. A story that begins when Harley Hartwell and Kazuha visit Richard Moore, Rachel and Conan to entice them to join them on a real-life counterpart of the Baskerville case.

Five years ago, the chairman of the Inbushi Group, Tsunechika Inubushi, died of terminal cancer, but, after his death, "tons of people showed up at his family's doorstep" claiming to be his love-children – claims backed up by photos of their mothers with the chairman. However, while the claims could not be fully proved, his widow adopted no less than eight of them! More importantly, the vast family fortune will be divided between them when the now sickly widow dies. And this makes it very suspicious that two of them have died under peculiar circumstances.

One of the victim's fell off a cliff, but lived long enough to tell he had been chased by "a demon dog with a body of blazin' fire." Reputedly, one of the heirs is an impostor with a grudge against the family and is trying to eradicate the bloodline by "summoning a spectral hound."

Hartwell became involved with the case and traveled to Tokyo to talk with one of the heirs, who left the family estate and renounced his inheritance, but they arrived too late. The man is found dead, besides a charcoal stove, with the door and windows sealed with duct tape. A classic locked room mystery, but Conan and Hartwell immediately solve the problem, which I suspected (considering the situation) would borrow its solution from a relatively well-known impossible crime novel by a famous mystery writer – which was not the case. The trick used here is pretty daring and dangerous, but could have been improved by adding a single detail to the murderer's plan.

By the way, the name of the victim happens to be Shinichi Kudo, which is Jimmy Kudo's (Conan) name in the original Japanese manga. There is, however, no deeper meaning to them sharing the same name.

What does deepen the mystery is the explanation to the problem of the sealed room and they decide to go down to the Inubushi estate to tackle the demonic dog head on. But what they got is another murder, a trail of blazing paw-prints and they even witnessed the flaming dog on two separate occasions. On the second time, it attacked one of the heirs before vanishing as if by magic in the dark night.

After a while, the murderer is relatively easily spotted and the explanation for the flaming paw-prints is not entirely convincing, although the clue of the smell of rotten onions was clever, but the trick behind the spectral dog with a body of fire was brilliant – a trick demonstrating that modern innovations hasn't made clever plotting obsolete. This story is basically a retelling of Doyle's The Hound of the Baskervilles with a modern interpretation of the ghost-trick from Jacques Futrelle's "The Mystery of the Flaming Phantom" (1907). A great story to close out this milestone volume.

So, all in all, this is a solid volume with two great stories featuring some of the series most popular recurring side-characters, which made the weak story that opened it more than forgivable. And now, onwards to volume 80!

On a final note, I compiled a list back in April of my five favorite locked room mysteries and impossible crimes from this series, which you can read here, if you're interested or missed it.

7/4/19

Shed a Light On the Past: Q.E.D, vol. 3 by Motohiro Katou

Last year, I started reading the Q.E.D. series, a Japanese detective manga, created by Motohiro Katou, who produced 50 volumes between 1997 and 2014, which sold over 3 million copies and received a live-action TV drama adaptation – centering on the 16-year-old genius, Sou Touma. A former MIT graduate student who moved back to Japan, to experience life as normal high-school student, where he becomes friends with Kana Mizuhara. She's the antithesis to the lonely, withdrawn genius.

I've only read the first two volumes, reviewed here and here, but my review of the second volume dates back to a little over a year! So it was about time I returned to this series.

The third volume of Q.E.D. comprises of two stories, entitled "Breakthrough" and "The Fading of Star Map," covering three, somewhat longish, chapters each. I'm still very earlier in the series, but these two stories are my favorites as of now. And for vastly different reasons.

The first of these two stories, “Breakthrough,” is, technically speaking, not really a detective story of any kind, but fills in some background details of Touma's character and the time he spend in the US – drawing on his days as an MIT student. One day, two American MIT students turn up at Touma's school in Tokyo, Eva Scott and Syd “Loki” Green, who were friends of Touma. They were surprised and worried when he suddenly left college without a word. Everyone suspected it had something to do with the incident in the research lab.

Someone "threw Touma's thesis into the river." The thesis was supposed to be kept in the research lab, but it was taken nonetheless and "even the back-up data on the computer was erased." However, Touma doesn't want to talk about it and it's revealed that he took the blame. So was he shielding someone? The story also has a tiny sub-plot about the quasi-impossible disappearance and reappearance of a string of pearls, but these problems are only secondary to the story about the friendship between Touma and Loki. A story of two lonely geniuses who became friends and, when together, they actually act like normal teenagers and have a bit of fun. So this is really a slice-of-life story about friendship presented as a detective story. I liked it.

Sou Touma is not as popular a detective-character as Conan Edogawa or Hajime Kindaichi, but, after merely three volumes, his personality already has more depth to it than either of his more well-known counterparts – an opinion some of you will vehemently disagree with. However, Kindaichi has always been a two-dimensional character, while Conan's development slowly moves along with the red-thread running through the series.

The second and final story in this volume, "The Fading of Star Map," is a fine example of the Japanese shin honkaku detective story.

The story revolves around an abandoned, rundown star observatory, standing on a lonely, snow-capped mountain, but the place is now surrounded by a ski-resort. So the ramshackle observatory now poses a potential danger to curious skiers who might get injured as they wander around the place. Obviously, the place has to be demolished, but the observatory's founder, Fukutaro Tsukishima, disappeared twenty-five years ago and a district court investigator has gathered all his living relatives to decide "who the legal beneficiary is" – who will have to pay for the demolition. Someone accidentally opened the giant telescope and it revealed the charred remains of a long-dead person.

Murder by Starlight

Naturally, a snow storm delays the arrival of the police and, shortly after the discovery, Sou Touma and Kana Mizuhara arrive at the observatory. They're on a school trip, to the ski resort, but they got lost and were brought to the observatory. Where they have to spend the night.

On the following morning, they find the body of Fukutaro's brother-in-law, Muneaki Miyabe, hanging outside the bathroom window. This turns out to be a cleverly contrived, quasi-locked room murder showing that the Japanese are not only the masters of the corpse-puzzle, but understand the endless possibilities of the architectural mystery like no one else. A wonderful trick that could have been fleshed out into a full-fledged locked room conundrum. However, even better than the trick is the identity of the murderer and the clues that were found in the stars, an old drawing of a dog and the cruel lies adults tell to children. The murderer is a truly tragic figure, but, even more tragic, is the death of this character.

If you're going to kill off the murderer at the end of the story, this is how it should be done with exactly right emotional punch to punctuate the ending. A highly recommendable story.

So, all in all, this was an excellent, well-balanced volume with a character-driven and plot-oriented detective story, which both showed improvement in characterization, plotting and story-telling. I might tackle the next two volumes in the coming weeks, because two volumes a years is simply not enough.

By the way, I know only a tiny segment of my regular readers actually read and watch anime-and manga detective series, but I like to know what you uninitiated think when you read these reviews. Are you intrigued? Tempted? Why don't you take the plunge? You'll find some of the cleverest detective stories you have ever read in these series. And they're banquet, if you're a locked room fanboy. For example, I think the Detective Conan episodes The Case of Séance Double Locked Room and The Cursed Mask Laughs Coldly are modern classics of the impossible crime genre.

6/14/19

The Kindaichi Case Files: Doll Island Murder Case

Doll Island Murder Case is the sixth entry in The File of Young Kindaichi Returns, originally serialized between October 2015 and January 2016 in Weekly Shōnen Magazine, which was written by Seimura Amagi and illustrated by Fumiya Satō – who drew on the folklore of human-like dolls to dress up the plot. The dolls with their tragic, star-crossed back-stories were used very effectively.

Doll Island Murder Case begins when Hajime Kindaichi is asked by his social studies teacher, Shinobu Tokita, to help her crack a coded message found in a doll that belonged to her late grandmother.

Kindaichi easily deciphers the coded message and it simply tells them to "go to Hitogata Island." Hitogata is a small island not far from Tokyo where, once a year, a doll ceremony is held attended by people from all over Japan together with "the dolls that hide their own feelings."

So Kindaichi, accompanied by Miyuki, travels down to the island to attend the doll ceremony, but, as he reflects back, he had no idea there "an evil and terrifying motive" behind the code – which came to a bloody conclusion on the island of dolls. When they arrive, Kindaichi and Miyuki meet a couple of familiar faces. Inspector Kenmochi has a reason hovering between the personal and professional to partake in the doll ceremony. Yosuke Itsuki is the freelance reporter last seen in The Antlion Trench Murder Case and is accompanied by reporter of Queen Monthly Mystery Magazine, Karin Hoshizaka, who are there to report on three mysterious detective novelists.

Kiriko Kanda, Tomoe Benikoji and Mayako Suzuoka are a writing collective, known as "Persona Doll," who garnered popularity with both their Doll Mystery Series and writing gimmick. The true identity of the three members are a closely guarded and they only appear in public dressed as mute, life-sized dolls with masks. They don't utter a word and only communicate by writing on a small board. There are four more people, Hitomi Shimura, Kagechika Ameno, Soichiro Akagami and Tsuyoshi Tanaka, who all brought a doll with a personal story behind it. Stories full of tragic deaths, murders, suicides and broken lives. And a curse or two.

After they've exchanged the dolls for replacement dolls, miniature copies of the participants, the murderer begins to work like a butcher on piecework.

A headless, legless torso with arms and hands is found clad in the doll costume, one worn by Kiriko Kanda, whose room is spattered in blood and two life-size dolls are standing at the door, but the problem is that even her two colleagues are unable to identify her – because they wrote their novels "through the internet." So even they don't know each others real names or even faces. Naturally, they find out they're trapped on the island, unable to call to mainland for assistance, while someone begins to mutter about a long-dead village elder having returned as the "Cursed Doll."
 
A second body is found at the doll shrine, presumably Mayako Suzuoka, but this time the murderer elegantly posed the severed bottom part among the dolls. However, the real interest comes when the third body is found, which is presented as an impossible crime. And not a bad one either!

What's left of Kiriko Kanda
During the ceremony, Kenmochi looks through the observation window, a narrow slit in the wall, when he notices one of the dolls has a human ear, but, when they enter the shrine, the body of the dolls has inexplicably disappeared – leaving only a severed head with a doll mask "staked on a spear." Kindaichi points out that "everyone who followed the doll ceremony rites," including his prime-suspect, possesses an unimpeachable alibi. They were physically unable to enter the shrine, remove the body of the doll, plant the severed head on the spear and leave the shrine within the minute, or two, between spotting the body and entering the shrine.

This impossible rearrangement of the gruesome scene in the shrine is, plot-wise, the best and strongest part of the whole story. Unlike the other parts of the plot, the locked room-trick was delightfully simple, but very effective and satisfying. I expected some old-fashioned trickery with an identical or mistaken room, but this was so much better. Showing the Japanese are the undisputed masters of the corpse-puzzle.

Unfortunately, everything else manages to be simultaneously incredibly convoluted and infuriatingly easy to solve, because, logically, there was only one character who could have had a hand in it. Why the bodies were cut into pieces was not difficult to figure out. A suspicion confirmed when the mask was removed from the severed head. Granted, the idea behind the masked writers was not without merit, but the answer bordered on cheating as it unfairly muddled the case and gave me the idea the murderer had an accomplice, which would have been more convincing and appeared to be in line with an incident early on in the story – assuming it was a hint foreshadowing this part of the solution. This made me very suspicious of one of the suspects. And he turned out to be completely innocent.

So, on a whole, I would say Doll Island Murder Case is a good, but uneven, entry in the series. The story made good use of the tragedy-stained dolls and a setting steeped in doll-lore with an excellent, but ultimately simple, locked room-trick. On the other hand, the murderer was far too easily spotted with the finer details getting muddled in a convoluted plot playing three-card monte with identities. There were also times when it felt as if the plot went through the motions of a Kindaichi story. We have an isolated island with a closed circle of suspects, the avenger-from-the-past motif, the corpse-puzzle and even the dolls aren't entire new to the series (c.f. the excellent House of Wax).

Still, not too bad of a story with a couple of a good ideas, but just not in the same league as such stories as The Headless Samurai and The Legendary Vampire Murders.

4/23/19

The Locked Room Reader X: My Five Favorite Impossible Crime Stories from Case Closed, vol. 1-69

Previously, I reviewed volume 69 of Gosho Aoyama's Case Closed, a long-running Japanese detective anime/manga series published in the non-English speaking world as Detective Conan, which is littered with often original, cleverly contrived locked room and impossible crime stories – some of these stories are absolute gems. So, with the release of volume 70 earlier this month, the time had finally come to slap together a best-of list. I managed to keep my list limited to five stories that impressed me for various reasons.

My first pick is known as "The Mist Tengu Case," collected in volume 11, in which Conan Edogawa solves a seemingly impossible murder in a mountain temple haunted by the titular Tengu. A long-nosed goblin who is held responsible for hanging a priest from a beam inside a small, but tall, wooden temple tower with unscalable walls. The locked tower-trick is as ingenious as it's original, but one that only works and is acceptable in comic book format. Still a highly recommendable story with a good plot and setting.

The next story is "The Loan Shark Murder Case," collected in volume 15, which has one of the best and cleverest poisoning-tricks of the entire series.

A loan shark is poisoned with potassium cyanide in his office. However, the whole building had been secured from the inside and everything is tested for traces of cyanide, such as the money the victim had been counting, but without result – until the brilliantly titled chapter, "The Devil's Summons," reveals the trick. A devilishly simplistic, but oh-so effective, trick that makes this story a minor locked room classic.

"The Magic Lovers Case" can be found in volume 20 and brings Conan to a snowbound lodge, where an online group of magic enthusiasts have gathered, but dark magic seems to be at work when a member of the group is murdered under apparently impossible circumstances. His body is found outside the lodge, sprawled in the middle of a field of snow, which is virginal and unbroken without a single footprint going to, or coming from, the body.

In my opinion, the no-footprints scenario is the trickiest and most difficult of all impossible crimes to do successfully, because the physical nature of these tricks eliminates misdirection from the equation in most cases and admired Aoyama's unique approach to the problem – a very technical and elaborate trick. These complex tricks work admirably well in the comic book format, because you're shown had it was done.

The next story, "The Detective Koshien Case," is spread out over two volumes, 54 and 55, which is somewhat of a landmark story in the series.

Conan Edogawa and Harley Hartwell travel to an abandoned house, on a deserted island, to take part in a reality TV special about the "Teen Detectives" of Japan. The participants are the high-school detectives of the North and South, Yunya Tokitsu and Natsuki Koshimizu. Harley Hartwell represents the West and Jimmy Kudo the East, but, since he's there as Conan Edogawa, his place is taken by Saguru Hakuba – who previously appeared in volume 30. This reality show becomes a deadly game when one of the detectives, Tokitsu, is bludgeoned to death in an upstairs room of the abandoned house with the door and windows locked or fastened from the inside.

Granted, the solution reworks an old locked room-trick, but it was a skillfully done job and the whole story felt like a big deal with a strong crossover vibe. And the story has one of the most memorable and likable murderers in the series.

Finally, the list appropriately closes with my favorite impossible crime story, "The Poisonous Coffee Case," which can be found in volume 60. A melancholic, character-driven locked room story with a dark, rainy and noir-ish atmosphere. An immoral TV executive, Raisaku Nakame, is poisoned behind the chain-locked door of his top-floor condo. Evidence at the scene, such as coffee stains, suggests someone else had been in the room after he had died. But how did this person manage to get away?

The original solution to the impossible poisoning is superb and a heart breaker. A genuinely sad story and one of the best stories in the entire series. If you read only one Detective Conan story in your life, it should be this one.

And that brings this filler-post to an end. I want to return to a regular, novel-length detective story for my next read, but might do one more multiple short story review. So... stay tuned to find out.

4/21/19

Yokai Attack: Case Closed, vol. 69 by Gosho Aoyama

In my previous post, I reviewed a short story by Rintaro Norizuki, "Toshi densetsu pazuru" ("An Urban Legend Puzzle," 2001), which cleverly used the popularity of urban legends as a premise for a good, old-fashioned detective story, but Japan is home to much older, often more rural legends of monsters, spirits and demons – commonly known as yokai. The legend of the single most famous yokai in Japan is at the heart of a Detective Conan story.

The 69th volume of Gosho Aoyama's Case Closed, published in most countries as Detective Conan, opens with Richard Moore, Rachel and Conan traveling to the Kora Inn, in the village of Kuchibashi in Gunma, to meet with a client.

Moore had received a letter alluding to a murder that had happened there 11 years ago and asked him to use his "remarkable deduction skills" to the clear the name of the writer, which was signed Mika Tatezato. However, the local police told Moore that there was no murder in that village 11 years ago. Mika Tatezato is not a name that figures on their wanted list.

As to be expected, Moore's client no-shows their appointment and it appears he has fallen for a very unfunny prank, but along the way, they learn a child was drowned in the river and the police concluded that the boy got his foot stuck between some rocks along the riverbank – before drowning in a flash flood. But why was the boy playing in the water in January? More interestingly, the region is rife with legends of the Kappa, "water monsters that lure the unwary," of which there was a rash of sightings 12 or 13 years ago. Rachel even spots one near the riverbank on their first day in the village.

On the following morning, the father of the boy and inn keeper is found dead in a dimly lit attic room overlooking the river. His body was drenched in "a putrid fishy-smelling liquid." As if the Kappa had grabbed him and "dragged him into the depths of a swamp."

This is an excellent story that was very reminiscent of Gladys Mitchell's Death and the Maiden (1947), in which two young boys are drowned in a river following sightings of naiads (water nymphs), but Aoyama crafted a much tighter plot. The central puzzle of how the putrid water was brought from the swamp to the attic can be classed as a quasi-impossible situation, but here the trick is used to establish an unusual kind of alibi. My only complaint is that the murderer telegraphed his identity to the reader practically from the start. However, this was more than made up with the tragically misunderstood motive and sad ending. An excellent story with good atmosphere and back-story. Easily the best story in this volume.

The second story brings Doc Agasa, Conan, Anita and the Junior Detective League to a hot spring resort. Doc Agasa has invented a gadget for the owner of the hot springs, but lately, it has been malfunctioning and he has been asked to repair it. So he brought along the kids.

At the resort, they find out that the hot springs is used by a film crew to shoot a remake of the greatest movie in The Bloodsteam Hitman franchise, The Crimson Spring-Head, which is about a hitman who works at a hot spring and in the movie he "creates a perfect locked room murder" – solution to this fictional murder is briefly used as a false solution. Unsurprisingly, the screenwriter is murdered in one of the hot springs, but these are lake-top hot springs and you can only reach the pavilions by crossing a bridge. Nobody crossed between the time the victim entered, early in the morning, and when the body was found. It's a locked room murder on a lake!

This is another good story with a solid plot, but, sort of, figured out the plot. However, I was only able to do this because the locked room situation was very reminiscent of an obscure, little-known impossible crime novel from the 1950s. I doubt Aoyama has read the book, but I thought the similarities were still interesting.

The third story is an inverted mystery in which Hoshie Urai plots to murder her husband, Taruto Urai, who are president and vice-president of Urai Confections. He's specialized sweet candies and she's specialized in sour, which she uses to poison him during party and gave herself an unshakable alibi. Unfortunately, Richard Moore starred in a commercial for their Spy Chocolate White, "an ultra-sour white chocolate," which landed him an invitation to the party, along with Conan and Rachel – who is promptly used by Hoshie to cement her alibi. You'll never be able to figure out the poisoning-trick, because it requires a specialized piece of knowledge. One part of the trick could potentially have killed the murderer. Cyanide is not something you want to have on your skin.

On a whole, a pretty decent, but not especially good, detective story. This series has had better stories and two of them preceded this one.

The last two chapters begin a story that will be concluded in the next volume and has Conan, Anita and the Junior Detective League a dark, empty house filled with fragments of mysterious piano music. And diary entries hinting that a murder has taken place.

All in all, this was a great volume opening with the beautifully-done Kappa story followed by a good locked room mystery and a passable inverted mystery. Ending with the promise of another good story. So I was very satisfied.