Showing posts with label Jack McDevitt. Show all posts
Showing posts with label Jack McDevitt. Show all posts

10/25/21

Polaris (2004) by Jack McDevitt

Several months ago, I probed A Talent for War (1989) by Jack McDevitt, an American science-fiction author, who specialized in futuristic archaeological and historical science-fiction mysteries asking that age-old question, "what in heaven's name is going on here" – strongly influenced by G.K. Chesterton's Father Brown. McDevitt prefers the how-the-hell-was-it-done over the whodunit and cites he has "always been a devotee of the locked room murder" with Chesterton's "The Arrow of Heaven" (The Incredulity of Father Brown, 1926) as a personal favorite. So you can probably understand how a pure science-fiction writer appeared on my radar. 

McDevitt's admiration for Chesterton's detective fiction found an expression in his series about a space-faring antique dealer, Alex Benedict, who plies his trade among the stars and settled worlds a hundred centuries in the future. Trouble usually knows where to find him through his business dealings in rare and valuable space age artifacts or sticking his nose a little too deep in a historical mystery.

Alex Benedict was introduced as a one-and-done deal in A Talent for War, but the various characters, fascinating premise and the vast, richly detailed setting would have been wasted in a standalone and so he was brought back in the 2000s – adding seven novels and two short stories to the lineup. I believe these additional novels is what earned McDevitt a comparison with Ellery Queen as most of his attention in the first novel was directed to an impressive and convincing piece of world-building. A multi-world civilization, spread out across the stars, populated with a thousand billions human beings and one other intelligent species, the Ashiyyur, that humanity has come across during its exploration of the Milky Way. But there are still some serious limits to the technology that allowed humanity to colonize distant planets. And the humans who inhabit those planets are still very human. They left behind more than ten thousand years of history, space age urban legends and a ton of unsolved mysteries.

There aren't that many examples of world-building in the traditional detective story. You have Christopher St. John Sprigg's Death of a Queen (1935), Peter Dickenson's The Poison Oracle (1974) and Seimaru Amagi's Ikazuchi matsuri satsujin jiken (Deadly Thunder, 1998). Robert van Gulik's reconstruction of Tang Dynasty-era China in his historical Judge Dee series has been likened to the world-building more commonly associated with the science-fiction genre. So I'm always impressed when someone can make an entire, living and breathing, civilization appear out of thin air.

However, as impressive as the world-building was in A Talent for War, I was glad to discover there was an actual detective hook in the second novel with an intriguing central puzzle. A puzzle that can be summed up as the Mary Celeste in outer space!

There were fifteen years between the publication of A Talent for War and Polaris (2004), which came with a notable change. The books are now narrated by his assistant and superluminal pilot, Miss Chase Kolpath. She has been with him since the Corsarius affair, twelve years ago, which "led to some rewriting of history" and "a small fortune for Alex." This time, they're confronted with another problem that was left open ended in the history books.

Sixty years ago, "six of the most celebrated people in the Confederacy" boarded a luxury, the Polaris, to accompany a scientific expedition to a 6-billion-year-old star, Delta Karpis, "drifting quietly through the great deeps with its family of worlds" – now counting down its final hours. A year previously, a white dwarf entered the planetary system, "scattering worlds and moons," became "a dagger aimed directly at the heart of Delta Karpis itself." So there are several ships closely observing the approaching destruction, which is both spectacular and tragic as one of the planets is the home of "large animals, living oceans, and vast forests." But has this closely observed collision anything to do with what happens next? Polaris is ready to make the jump back home and Captain Madeleine English tells the communication officer at the Indigo Station, "departure imminent," but the starship never appeared on the other side.

Another starship was dispatched to the last-known position of the Polaris and was discovered a week later, substantially off course, without a trace of the VIPs or crew! There's no sign of a struggle or evidence of a hurried departure. Someone, or something, eliminated "the sole witness the investigators might have had" by shutting down the ship's AI. This suggested to some people "the existence of a supernatural power out there somewhere" that's "capable of invading a sealed ship before an alarm could be sent." Since there was no real answer to be found, the incident passed into the realm of conspiracy theories with the most popular explanations inevitably involving a third, unknown race of aliens. Even ghosts enter the picture as people claim to have seen spirits on the now renamed ship.

Sixty years later, Alex Benedict and Chase Kolpath have discovered and are in the process of exploring the ruins of a giant, eighteen hundred years old Shenji outstation orbiting a blue giant on the on the edge of Confederacy space. The locations of many of these outstations were lost to time and finding one will get the attentions of archaeologists, historians and collectors. Such as Winetta Yashevik, archaeological liaison at the Department of Planetary Survey and Astronomical Research, who plan to open a new wing to mark the sixtieth anniversary of the Polaris incident. Survey is planning "a two-week-long extravaganza" with a banquet and an auction to sell off some Polaris artifacts that were locked in storage for decades. Alex and Chase seize the opportunity to pick some choice items for themselves with the outstation as exchange, which is both a stroke of luck and a harbinger of doom. A huge bomb explosion at the Survey destroyed the entire Polaris collection except for the artifacts currently in Alex and Chase's possession. That's where the problems really begin for the two antique dealers.

The customers who bought the artifacts receive strange visitors, one aptly named Flambeau, who show great interest in the artifacts, but nothing appears to be stolen or anything to suggest criminal intentions – besides, you know, the bombing of the Survey. But this changes when an attempt is made to get Alex and Chase out of the way. More than once. So, naturally, they begin a deep dive into history as they interrogate virtual rendered avatars of the people ("a projection backed by a data retrieval system") who went missing and talks with some very old witnesses and somewhat lonely AI stuck on a distant outstation. While they're rooting around in the past, they come across a string of missing persons with dodgy records and even some (suspected) murders. More importantly, two hot button issues of the future begin to drift to the surface.

Firstly, one of the VIPs on the Polaris, Professor Tom Dunninger, had devoted his life to cracking the secret of life extension, or practical immortality, "who was reported to have been on the track of a major breakthrough" before boarding that doomed starship. There were rumors that "a few immortals were actually created" who were still out there somewhere. Stuff of legends. However, it got the professor in the crosshairs of some people and groups who believed it would lead to even more over population, which might seem silly when you've got an endless, practically empty, universe to explore and colonize. But there's a logical reason given for this concern. Technically, they could move people from a densely populated world to the virtually empty super continent on Sacracour, but the 1064 superluminals of the Confederacy has an average passenger capacity of twenty-eight people. Just try moving even a fraction of the eleven billion people on Earth to Sacracour with those numbers. So not everyone was happy with Dunninger's work during a time when people already had an average lifespan of more than a hundred years. Secondly, there's the mind wipe and personality adjustment technology used to give incorrigible criminals an entirely new identity, psyche and memories, which comes with more ethical exclamation and question marks than the death penalty. I'm honestly surprised its use was implemented without a huge conflict or an outright, multi-world war. I think mind wipes is something people would go to war over, if it was forced on them.

So the backdrop here is as alive as in the first novel, but what about the mystery? The detective pull of the plot? You have to keep in mind that Polaris is not a traditionally-structured, or plotted, detective story, but the central puzzle was pretty good with the problem of how the people disappeared from the derelict Polaris counting as a legitimate locked room mystery – although one with a relative simple and routine solution. Still a very well presented and handled impossible situation. Much more inspired was the motive behind all these incidents and one person in particular turned out to have been the victim of a truly hellish crime, which definitely had a Chestertonian touch. Something that reminded me of "The Worst Crime in the World" from The Secret of Father Brown (1927). 

Polaris definitely benefited from not having to setup an entire section of the universe, populated with two technically advanced species with tens of thousand years of history between them, which made for a stronger and more focused science-fiction mystery. I very much look forward to the third entry in the series, Seeker (2005). 

Notes for the curious: I couldn't cram this in anywhere else, but one of the little touches to the backdrop that made the setting so convincing and alive is the distribution between alien life and intelligent, technologically advanced species. There's humanity, the Ashiyyur and the fifty-thousand-year-old ruins on a now inhospitable planet, which were once "humanity's only evidence that anything else had ever gazed at the stars" (mentioned in A Talent for War). There's plenty of life to be found on the planets. Alex and Chase visit the previous mentioned Sacracour that has an eight billion year old bio-system complete with "walking plants, living clouds, and, arguably, the biggest trees on record." Polaris also provides an answer how humans can settle all these living worlds without getting sick and dying. Apparently, the viruses and germs on most worlds are incompatible with humans with an occasional exception, like Markop III, where "viruses and disease germs loved Homo sapiens." I doubt this is scientifically accurate, but that's where the fiction in science-fiction comes into play and appreciate the attention to detail. This is something McDevitt easily could have glossed over without anybody noticing.

8/4/21

A Talent for War (1989) by Jack McDevitt

Back in 2013, Ho-Ling Wong introduced the traditional mystery corner of the web to James P. Hogan's Inherit the Stars (1977), a science-fiction novel that's at its heart a detective story, but on a scale that's impossible to do in a conventional, earthbound mystery novel – landing a comfortable spot on the Japanese Tozai Mystery Best 100. Hogan's Inherit the Stars left behind a who's who of the classic and modern detective-and crime story. Even science-fiction author and part-time mystery novelist, John Sladek, had to eat dust with his almost universally beloved Invisible Green (1977) trailing far behind Hogan's hard science-fiction tale. Something smelled fishy! 

A closer inspection of Hogan's futuristic puzzle of 50.000-year-old human remains in a spacesuit discovered on the Moon proved to tick "about every single box that we want to see filled" with a "slow, devious, torturous and extremely clever unraveling of a complex puzzle." So we shamelessly appropriated Hogan's Inherit the Stars from the science-fiction genre.

Needless to say, I was not adverse to reading more of these archaeological space mysteries, but only found Ross Rocklynne's 1941 novella "Time Wants a Skeleton." A whowasdunin centering on an out-of-time human skeleton found inside cave on an ancient asteroid. But nothing more came to my attention until recently. 

Jack McDevitt is an American science-fiction author who specialized in archaeological and historical novels set in the far-flung future that often have a detective hook. McDevitt came to my attention as some of his work has been compared to Ellery Queen and probing a little deeper discovered that he credited G.K. Chesterton's Father Brown as hugely influential on shaping his Alex Benedict series. This comes with the caveat that McDevitt is not "an enthusiast about detective stories in general," but loves "the magic of Father Brown" that have more to do with "trying to figure out what on Earth happened" than simply whodunit and cites one of Chesterton's well-known locked room mysteries, "The Arrow of Heaven" – collected in The Incredulity of Father Brown (1926). So he belongs to the school of thought that believes the how of a crime is often more interesting than the who. A school that has Dorothy L. Sayers as its headmistress and John Rhode as its main lecturers.

So why not give McDevitt a shot and, if I like the series, boldly go where I've seldom gone before by dabbling in some chronological reading. 

A Talent for War (1989) is the first title starring Alex Benedict, an antique dealer, who lives and operates about 10.000 years into the future when "a thousand billion human beings" had settled "several hundred worlds" that formed a troubled Confederacy of planets. The story opens with the news that the flagship of the newest class of interstellars, Capella, had "slipped into oblivion" along with twenty-six hundred passengers and crew members, which failed to reenter linear space. Something that has happened before and none has ever reappeared. So everyone aboard is pretty much lost forever. And legally dead.

One of the passengers was Alex's uncle, Gabe Benedict, who left his estranged nephew his
entire estate and a historical puzzle dating back to "the last great heroic age" which has "provoked historical debate for two centuries." Two hundred years ago, an ever-expanding humanity came across an alien civilization, Ashiyyur, which resulted in an armed conflict between possibly the only technological cultures in the entire Milky Way. Christopher Sim was a history teacher from Dellaconda who became the leader of the Resistance and from the helm of his "immortal warship," the Corsarius, "spearheaded the allied band of sixty-odd frigates and destroyers holding off the massive fleets of the Ashiyyur," which eventually turned the tide as the other planets began to recognize the danger – driving the aliens back to their sullen worlds from which they came. But this victory came at a price. During his famous last stand, Sim was betrayed and abandoned by his crew with the name of navigator, Ludik Talino, becoming synonymous with cowardice. The names of the other deserters were lost to history and so is what exactly went down during that decisive and historically significant battle.

What did Gabe Benedict, an amateur archaeologist, knew that sent him tracking off into a region of space, known as the Veiled Lady, two centuries later? What is the connection with secretive journey of the CSS Tenandrome?

CSS Tenandrome is a big survey ship "involved in exploration of regions deep in the Veiled Lady," a thousand light years from Gabe's home planet, which returned under very mysterious and hushed circumstances. This churned the interstellar rumor mill. Officially, it was reported the ship's Armstrong units were damaged, but all kinds of rumors were flying around alleging it was either a plague ship or there was a time displacement that severely aged the crew members. There even rumors that the ship came across a new race of aliens or "an ancient fleet adrift," but "something among the encrusted ships" had "discouraged further examination" and returned home.

Alex has to take a deep drive into history to not only figure out what really happened two-hundred years ago, but what his uncle knew that could rewrite history. Admittedly, this makes for an engrossing, but slow-paced, read that takes some time to finish.

Alex has to gather and track down a ton of historical records, online and offline, war-time poetry, notebooks and watches simulated reenactments as well as visiting distant worlds, a historical society and even interviewing a representative of the Ashiyyur. But everything moves very slowly with only three points of action in the entire story. One very brief with the other two being saved for the end of the story.

So most of the story has either Alex sifting through information or talking with people, which is approach exceedingly rare in the detective genre and don't think it even has a name. I suppose you could call it a "research novel" with Katsuhiko Takahashi's Sharaku satsujin jiken (The Case of the Sharaku Murders, 1983) as the only example that comes to mind, but done on a much smaller scale than A Talent for War. The Case of the Sharaku Murders merely deals with an academic search for the true identity of a mysterious woodblock print artist who was briefly active during the late 1700s under a pseudonym. This makes the puzzle component of the plot is difficult to discuss, because it's as vast as our own star system. However, I was very impressed with the amount of world-building that was done. A massive, multi-worlds world that felt like it's actually populated with a human civilizations.

Over the years, I've read a tiny sampling of science-fiction mysteries and one thing always surprising me is that the earliest titles sketch a picture of the future in which culture and technology has stagnated or even regressed. Manly Wade Wellman's Devil's Planet (1942) takes place on a drought-stricken Mars in the 30th century, but technology is clunky with references to only 19th and early 20th century literature and culture. David V. Reed's Murder in Space (1944) takes place in mining community around an asteroid belt, but courtroom photographers still use flashbulbs and John Russell Fearn's The Master Must Die (1953) has snail mail between Earth and Mars. One stamp is enough to cover the cost of sending a letter from Mars to Earth. What a difference half a century makes!

I'm not an expert, of course, but I thought technology was much more convincingly handled here with Alex's conversation with an A.I. version of his dead uncle being eerily predictive of the very recent developments with a controversial deepfake technology digitally resurrecting dead relatives or friends. I also appreciated that the Armstrong Drive was not used as a magic wand to simply transport between the stars, because there are some serious limitations as to its reach and maneuvering that required a ship "to materialize well outside star systems" – which "left the traveler with a long ride to his destination." A trip to Andromeda was still off the table. But what I really appreciated where the little historical and cultural touches in combination with current affairs playing out in the background giving you the idea all those worlds truly are swarming with humans.

Every chapter begins with an excerpt or quote from a fictitious piece of future literature, philosophy or commentary on the war and wished McDevitt had told more about the history and myths surrounding the various settled worlds.

Alex reminiscent about his own home world that "only an historian can tell you now who first set foot on Rimway," but "everybody on the planet knows who died in the attempt" and trying to find the wreckage of Jorge Shale and his crew was the first archaeological project of his life. But he never did. Alex also visited a settled water world, appropriately known as the Fishbowl, which shares its binary star system with a planet that was once the home of an intelligent species, Belarius. A now inhospitable place which houses fifty-thousand-year-old ruins that were "humanity's only evidence that anything else had ever gazed at the stars" before their running into the Ashiyyur. Belarius has been largely given up as it's "an incredibly savage place" crawling with "highly evolved predators" in its dense jungles. What a great backdrop that place would be for an archaeological, space age mystery novel. Something halfway between Agatha Christie and Predator!

But more important is that long-ago battle and the symbol Christopher Sim has become to the Confederacy, which is just as important two centuries later as there's a political crisis brewing in the background of interstellar proportions. Earth is holding "a referendum on the matter of secession" and there are constant clashes along the Perimeter with the Ashiyyur. So hostilities with the Ashiyyur might be "the cement that binds your Confederacy together" and "stem the political power of separatists." This makes finding answers to a 200-year-old mystery potentially dangerous and highly explosive.

McDevitt wrote an imaginative, richly detailed and engrossing story that constructed entire worlds with its own history around the central puzzle with the only drawbacks being the slow pacing and not having quite the detective pull of Hogan's Inherit the Stars. But you can probably put the latter down to having to setup an entire universe while exploring one of that interstellar civilization's many stories. So you can expect a review of his second novel in the not so distant future.